#ifndef TEST_SCENE_1_H
#define TEST_SCENE_1_H

#include "Scene.h"
#include "Square.h"
#include "Triangle.h"

class TestScene1 : public Scene
{
public:
   TestScene1(std::string name);
   ~TestScene1();
   bool onInit(Importer* pImporter);
   void onUpdate();
   void onDraw();
   
private:
   Triangle* m_pTriangle;
   Square* m_pSquare;

   Sprite* m_pWonderboy;

};

#endif//TEST_SCENE_1_H